Beginning Android

  • Authors
  • Mark L. Murphy

Table of contents

  1. Front Matter
    Pages i-xxii
  2. Core Concepts

    1. Front Matter
      Pages 1-1
    2. Pages 3-6
    3. Pages 7-8
    4. Pages 9-12
  3. Activities

  4. Data Stores, Network Services, and APIs

    1. Front Matter
      Pages 151-151
    2. Pages 153-165
    3. Pages 167-173
    4. Pages 175-192
  5. Intents

    1. Front Matter
      Pages 213-213
    2. Pages 215-219
    3. Pages 237-249
  6. Content Providers and Services

    1. Front Matter
      Pages 251-251
    2. Pages 253-258
    3. Pages 273-278
    4. Pages 279-283
  7. Other Android Capabilities

    1. Front Matter
      Pages 291-291
    2. Pages 309-312
    3. Pages 321-335
  8. Back Matter
    Pages 339-361

About this book


Learn how to develop applications for Android mobile devices using simple examples, ready to run with your copy of the software development kit. Author and Android columnist, writer, developer, and community advocate Mark L. Murphy shows you what you need to know to get started on programming Android applications–everything from crafting graphical user interfaces to using GPS, accessing web services, and more!

The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK. Some Android books race through the material, trying to cover as much ground as possible in as few pages as possible. Experienced writer and community advocate Mark Murphy shows you how to develop Android applications simply and with care.

The book includes dozens of sample projects, ready to run with your copy of the SDK—not just one huge project where you have difficulty finding the specific examples of the technique you are looking for. You can even get these sample programs online at


Android Container Go Internet Java Web Services WebKit database programming selection

Bibliographic information