A Comparative Study of 3 DOF Travel Techniques for Immersive Virtual Flythroughs: The Leap Motion and the Oculus Rift S Hand Controllers
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This paper describes a comparative study of two different 3 degrees-of-freedom (DOF) flythrough techniques for immersive 3D environments. The results of this qualitative study indicate that the use of the Oculus Rift S hand controllers provides a greater usability than the use of Leap Motion free hand gestures system for a simple 3 DOF flythrough travel task inside immersive virtual environments. However, the correction of technical issues with the current Leap Motion free hand gesture recognition system could lead to different results.
KeywordsTravel techniques Immersive virtual environments Usability Flythrough
The authors thank all the participants to this study. This experiment has been approved by the Research Ethics Board from the National Research Council of Canada (protocol 2019-134). This research has been funded by the Digital Technologies Research Centre of the National Research Council of Canada.
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